CityScape Unreal

Cityscape concept done in Unreal - Test project, created and played around with the fake interior shader and some of the new atmosphere features in UE. Started out with modeling the buildings, in Blender, from, went for a sci fi/blade runner`ish kind of feel. After that modeled and rendered the building interior, with panoramic camera. City itself consists of only 4 buildings, a basic extruded block of base buildings and some terrain. The rest of the scene is made up of atmospheric effects and cloud shader plane.